Update 3.05

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Date of update 18th November 2009

Contents

Critical changes

Changed in the process of transmission and storage of items, So the error of item disappearance is no longer existed

Increased the damage bonus for magic items.

Fixed the bugs associated with regeneration of mana and health.

In the client, adds the ability to change the screen resolution that allowed the player to enjoy the game at its fullness through it.

The mode of items improvement has changed. It is done using magic chest now.

Purchase of services that has limited time factor is now working correctly (ex. auto loot mode).


New Features

Road stones was added, to facilitate the transfer from one place to another using small amount of game currency.

Elixirs to increase experience received during battle for both the character and the companion pet is now available in the shop.

Return of Set Items is now possible to the same exchanger NPC in exchange of the badges. But you will get back 50% items price's. This option is only available for one week from purchase date then will be disabled.

Introduced modification of the parameters of characters depending on the class.

Added new PvP-game "Nuts" (entrance is in Fragotown).

Revisions in PvP and PvP games

The items lost or dropped as a result of defeat in PvP, is now displayed in system log correctly.

New pastures for all level ranges are added. All objects, characteristic for the usual pastures, are added on them. The plates with level range limit are shown at the entrance of each pasture.

Arena corrected displacement characters after the fight and loss items.

Errors in the game "Snowy Fortress" is now corrected.

Correction in the issue of displacement of character after fight in arena as well the lose of items.

Revisions regarding Companion Pets

Issues with pet improvement has fixed, 1st pairing is available at pet's level 25 and 2nd pairing is possible at pet's level 50. Eating problems is fixed from the level 11 of pet.

Now the companion pet gets the correct amount of slots during improvement.

Now pets get the correct amount of slots for improvement.

Long term skills on the pet are now displayed in the status bar near the name icon with exact time duration of effect.

Revisions regarding the Dungeons and Bosses

]In the cave Gateway Nights "added chests with epic things, among which there are bracers.

Fixed the damage the boss "Shargar Destroyer Skulls" the smaller side.

Fixed the damage a monster "Soulflayer" underground "Gate Night".

Fix damage to the boss "Iron idiot.]

Revisions regarding Quests

Changed the initial stage of the game and training, now it is more convenient and comprehensible. Added new visual effects.

Fixed display of signs indicating available quests on the NPC. Changed their appearance and function for better convenience.

Name NPC to whom a quest has to deliver or report is now mentioned in the quest window.

Fixed scenario quest "Wolf's Lair" and "Bone Collar".

Errors in some Quests are corrected. Number of existing mobs necessary for completion of some Quests has increased.

The references to the objects are added in Quest's texts.

Proof-reading Quest's texts is carried out.

Revisions regarding Skills

The following abilities now work correctly:

- “Drawing of attention” now requires the presence of short-range weapon.

- “Interception”

- “Dumbness”

- “Poisonous arrow”

- “Radiance”

- "The Power of Spirit"

-"Command-cry" now properly increases the feature "The Power of attack"

Negative effect from the skills no longer adapts to the player himself, but only to the attacked character, as it was planned.

Total time delay for skills that are used to "fast bar", no longer exists. Things with "fast bar" NOW dress up in character correctly, without removing the panel other things.

Revision Regarding Interface

Improvement in the warning notification system about an action that cannot be performed by player or the passage into the location.

Error in the display in quantity of an item when the icon of the item is put in the floating "fast bar" is corrected

Now when you use augmentative skills while in the city, its inability of usage is shown in the systme log.

Fixed display of time remaining until the resurrection after his conversation with resurrect shaman

Added the button to restore the character in the selection menu, if character was deleted.

An improved item to +11 are now be shown correctly in the chat message with exact improving characteristics

Turning off of music now works correctly.

The designation of transition point between the locations on the mini- map is changed.

The report of the obtaining of a character an item from the current group now displayed correctly.

Revisions regarding Classes

Fixed a bug that allowed characters to have skills from several classes simultaneously.

Now when you change the class character the items worn on him and do not support the new class are automatically moved into a backpack.

Reviews regarding Auction and Mail

Fixed display of characteristics of items and pet at an auction.

Error message when you try to sell / auction of things that is not possible are now displayed correctly.

Updated list of lots in the auction by purchasing one of them now correctly.

Sending things by mail no longer removes the binding of this thing to a character.

Revisions regarding Items

Display of elixirs for sell in merchants menu ex health and mana potion are now appropriate for the level of the character.

Experience elixirs now cannot be used outside the peaceful locations or while in the queue for the Arena.

Spells that act on items, when the character is attacked, is now working correctly.

Description of the random effects of items are now displayed in the description in more detail.

Strengthening obtained from the item "Military Boots arrow" now works correctly.

During the collection of objects dropped from monsters or characters, a description of items are now displayed correctly.

Fixed a bug which did not display the level of the items on the items.

Other Changes

Monsters now use the abilities with the correct pause.

Now, the command mode does not change to peaceful mode on the death of the character.

Fixed information displayed about the guild when you click on the icon in guild Character Info.

Fixed a bug due to the disappearance of long-term effects with the character and pet in their selection.

Form of control of guild in characters in a state of mind now works correctly.

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