Traveller

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image:Travellar.PNG‎ Traveller - initial class, which the character posses at the start of the game. The traveller knows the basics of the essenial skills. The skills are low in effects but diverse. At level 9, the traveller can choose between two subclasses; Shaman (magic line) class or Strongman class (physical line).


Icon Name Description Operating principle
Knives This ability allows the character to use knife in their hands for close combat. Without this skill a character can not use knives.
Robes This ability allows the character to wear leather protective equipment. Without this skill a character can not wear cloth armor.
Minor Healing Immediately renovates a certain amount of health of the target. Healing spells start from lower levels. Restores a small amount of health.
Fired Sword Apart from the main damage, produces one time additional damage. Attacking military skill starting level. Inflicts a fixed number of additional damage which is not influenced by the parameters.
Spark The enemy is hit with sparks of fire. Attacking spell from starting level. Causes fire damage to the current target. Damage depends on the additional magic damage. Reload time is nil. The damage radius - average.
Holy weapon Causes the Weapon inflict more damage and a chance to have critical hit is increased. Buffs appears in starting level. Increases base damage of weapons of character and increases the critical chance by physical attacks. Duration is 2 mins.
Weakening It curses the enemy reducing its strength and mobility. A Debilitating spell from 1st level. It lowers the damage and attack speed as well movement of the enemy. Striking current target. Have the duration of 30 sec.
Retreat If the character is badly wounded, his mobility is increased by 10% Passive ability at the starting level. Allows you to escape from strong monsters.
Evasion With this skill the character can escape the enemy's attack as well as escape from the damages. Without this skill a character can not shy away from physical melee attacks.


The distribution of abilities on levels

Level of character 1

  • Knives level 1 - Allows you to use knives
  • Robes Level 1 - This skill allows the character to wear tissue protective equipment
  • Minor Healing level 1 - instantly restore health of the target
  • Fire Sword level 1 - Cause the character inflicts additional damage
  • Spark level 1 - Strike sparks of fire to the target

Level of character 3

  • Holy weapons level 1 – Makes weapon to make additional damage also increases the chance to critical hits
  • Weakening level 1 – curses the enemy reducing some of its strength and mobility

Level of character 5

  • Minor Healing Level 2
  • Fire Sword Level 2

Level of character 8

  • Holy weapons level 2
  • Weakening level 2

Level of character 10 (along with corresponding skills of the new class)

  • Retreat Level 1 - Increases the mobility of character if he seriously injured
  • Evasion Level 1 - Character can evade enemy attacks and avoid getting damage

Level of character 12 (along with corresponding skills of the new class)

  • Minor Healing Level 3
  • Fire Sword Level 3

Level of character 14 (along with corresponding skills of the new class)

  • Weakening level 3
  • Holy weapon Level 3
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