Graphics Settings

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(Created page with ' == Graphics Settings == # The quality of animation:  High - version with animation of 12 frames per second  Medium - Animated version 6 frames per second  Low - Ani…')
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# The quality of animation:
# The quality of animation:
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High - version with animation of 12 frames per second
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## High - version with animation of 12 frames per second
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Medium - Animated version 6 frames per second
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## Medium - Animated version 6 frames per second
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Low - Animated version 1 frame per second
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## Low - Animated version 1 frame per second
# Improve the quality of effects:
# Improve the quality of effects:
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Enables or disables animated effects on location
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## Enables or disables animated effects on location
# Animation monsters:
# Animation monsters:
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max - to show all kinds of monster animations
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## max - to show all kinds of monster animations
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min - the minimum necessary to show animations of monsters
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## min - the minimum necessary to show animations of monsters
# Improve the quality of objects:
# Improve the quality of objects:
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Enables or disables the replacement of some facilities more resource
+
## Enables or disables the replacement of some facilities more resource
# Number of characters:
# Number of characters:
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Specifies the number of different models of each character (from one - the very first appearance, five - a golden doll).
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## Specifies the number of different models of each character (from one - the very first appearance, five - a golden doll).
# Weapons:
# Weapons:
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min - displays the minimum set of animations of attacks and expectations
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## min - displays the minimum set of animations of attacks and expectations
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max - shows all the attack animations and expectations
+
## max - shows all the attack animations and expectations

Revision as of 07:57, 19 July 2010


Graphics Settings

  1. The quality of animation:
    1. High - version with animation of 12 frames per second
    2. Medium - Animated version 6 frames per second
    3. Low - Animated version 1 frame per second
  2. Improve the quality of effects:
    1. Enables or disables animated effects on location
  3. Animation monsters:
    1. max - to show all kinds of monster animations
    2. min - the minimum necessary to show animations of monsters
  4. Improve the quality of objects:
    1. Enables or disables the replacement of some facilities more resource
  5. Number of characters:
    1. Specifies the number of different models of each character (from one - the very first appearance, five - a golden doll).
  6. Weapons:
    1. min - displays the minimum set of animations of attacks and expectations
    2. max - shows all the attack animations and expectations
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