Szpieg
From FragoriaWiki
(Difference between revisions)
(Created page with 'image:Spy.PNG''' Spy '''.Becoming a firestarter, the reconnaissance scout obtains a capability becoming a person who scares, and to attack the opponent with a series of fire…') |
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- | [[image:Spy.PNG]]''' | + | [[image:Spy.PNG]] '''Spy'''.Becoming a firestarter, the reconnaissance scout obtains a capability becoming a person who scares, and to attack the opponent with a series of fire arrows. In this way ordinary damage is inflicted but also the opponents gets burns by fire. Spy also have ability to reduce the enemy’s armor. [[Hunter]] can select the class '''Spy''' at the level 31. |
{| cellspacing="0" cellpadding="0" border="1" | {| cellspacing="0" cellpadding="0" border="1" | ||
- | ! | + | ! bgcolor="#BABA21"Icon |
! Name | ! Name | ||
! Function | ! Function | ||
! Operating principle | ! Operating principle | ||
- | |- | + | |-bgcolor="#DBDB97" |
| [[image:Deep_Wounds.png]] | | [[image:Deep_Wounds.png]] | ||
! Deep Wounds | ! Deep Wounds | ||
| The arrows cause a damage, depending on the power of a distance attack and extra 40 damage initially per 10. | | The arrows cause a damage, depending on the power of a distance attack and extra 40 damage initially per 10. | ||
| Shot inflicts physical damage, directly depending on the attack strenght and the fixed quantity of loss in time. Effective casualty radius - average. | | Shot inflicts physical damage, directly depending on the attack strenght and the fixed quantity of loss in time. Effective casualty radius - average. | ||
- | |- | + | |-bgcolor="#E9E9BE" |
| [[image:Armor_Piercing.png]] | | [[image:Armor_Piercing.png]] | ||
! Armor Piercing Arrows | ! Armor Piercing Arrows | ||
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| Shot inflicts loss and character restores health in the volume, equal to the specific part of this loss. | | Shot inflicts loss and character restores health in the volume, equal to the specific part of this loss. | ||
|- | |- | ||
- | | [[Insanity.png]] | + | | [[image:Insanity.png]] |
! Arrow of Insanity | ! Arrow of Insanity | ||
| When having an arrow, the enemy with the chance of 100% falls into rage and attacks the near surface. | | When having an arrow, the enemy with the chance of 100% falls into rage and attacks the near surface. |
Revision as of 13:49, 26 June 2010
Spy.Becoming a firestarter, the reconnaissance scout obtains a capability becoming a person who scares, and to attack the opponent with a series of fire arrows. In this way ordinary damage is inflicted but also the opponents gets burns by fire. Spy also have ability to reduce the enemy’s armor. Hunter can select the class Spy at the level 31.
Skills of the intelligence officer
Level of character 31
- Deep Wounds level 1
Level of character 36
- Deep Wounds level 2
Level of character 40
- Armor Piercing Arrows level 1
Level of character 42
- Deep Wounds level 3
Level of character 44
- Hail of Arrows level 1
- Armor Piercing Arrows level 2
Level of character 46
- Hail of Arrows level 2
Level of character 50
- Sower of Panic level 1
- Deep Wounds level 4
Level of character 52
- Hail of Arrows level 3
Level of character 54
- Deep Wounds level 5
Level of character 56
- Fire Arrows level 1
- Armor Piercing Arrows level 3
Level of character 58
- Fire arrows level 2
Level of character 60
- Hail of Arrows level 4
- VampireArrows level 1
- Sower of Panic level 2
Level of the character 65
- Arrow of insanity level 1